Co-position research report

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Co-position tried to rethink lay-out software from scratch, urged by the belief that currently available digital tools are evolutions and virtualisations of the gutenberg-press, thereby ignoring the unique properties an potentialities of digital lay-out. By analysing the history of layout(-tools), both digital and analog, a vocabulary for lay-out was developed. A vocabulary wich in turn was used to describe the potential tools – largely inspired by analysing tools and strategies available for other types of computing.
A more extensive report on the co-position research can be found here: http://aa.lgru.net/pages/Co-position/
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Workshops
  • Co-position Research meeting (Brussels, February 2012), development of potential tools through presentations and worksessions. http://lgru.net/archives/276
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Publication

The catalog serves as a summary of, or introduction to the ongoing conversations, workshops, prototypes and speculations on rethought graphical tools. Gathered around four ‘axes’ 16 ‘case-stories’ are presented, inspiring potential future tools.

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Software-prototype

The ‘Graphical Shell prototype’ (GSp) turns one of the case-stories presented in the catalog into a working prototype. Through an online election the participants of the LGRU chose GSp out of the 16 presented ‘case-stories’ to be developed into a prototype. GSp tries to blend two distinctive modes of input: The Graphical User Interface (the canvas) and text based input (the terminal). By blending these modes of input GSp also tries to blend two distinct cultures of computing and design.